After helping King Digital Entertainment successfully expand into mobile gaming with hits like Candy Crush Saga, Swedish developer Tommy Palm founded Resolution Games, a studio making virtual reality games aimed at the broader family demographic.
“I’ve always been interested in making games accessible and reaching a broader audience,” Palm says. “We want to focus on making games that virtually anyone who picks up the hardware can try it and have fun with it.”
A recent Digi-Capital forecast showed VR will become a $30 billion business within five years, but Palm’s plan to aim at the family demographic could be risky. Brian Blau, research director at Gartner, says video game players will be the earliest adopters for VR, while families traditionally are later adopters for any technology. Travis Jakel, research analyst at Piper Jaffray, does see a future for a more mainstream VR audience, but not until 2020 when price…
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